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blockly > Events > BUMP_EVENTS
Events.BUMP_EVENTS variable
List of events that cause objects to be bumped back into the visible portion of the workspace.
Not to be confused with bumping so that disconnected connections do not appear connected.
Signature:
BUMP_EVENTS: string[]
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Last updated 2025-05-16 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-05-16 UTC."],[[["`BUMP_EVENTS` is a variable within the Blockly.Events namespace that holds an array of strings."],["These strings represent the different types of bump events that can occur within a Blockly workspace, such as `bumpInto`, `bumpOutOf`, and `bumpRebound`."],["Blockly uses these bump events to manage the behavior of blocks when they collide or are moved near the edge of the workspace, ensuring they stay within bounds and behave predictably."]]],[]]