MutatorIfElseLayout

public class MutatorIfElseLayout : MutatorLayout

Associated layout class for MutatorIfElse.

  • The number of else-if statements

    Declaration

    Swift

    public var elseIfCount: Int
  • Flag determining if there is an else statement

    Declaration

    Swift

    public var elseStatement: Bool
  • For all inputs created by this mutator, save the currently connected target connection for each of them. Any subsequent call to performMutation() will ensure that these saved target connections remain connected to that original input, as long as the input still exists post-mutation.

    Declaration

    Swift

    public func preserveCurrentInputConnections()