A projection is used to translate between on screen location and geographic coordinates on
the surface of the Earth (
location is in screen pixels (not display pixels) with respect to the top left corner of the
map (and not necessarily of the whole screen).
Public Method Summary
Gets a projection of the viewing frustum for converting between screen coordinates and geo-latitude/longitude coordinates.
Inherited Method Summary
Returns the geographic location that corresponds to a screen location. The screen location is specified in screen pixels (not display pixels) relative to the top left of the map (not the top left of the whole screen).
LatLngcorresponding to the
pointon the screen, or
nullif the ray through the given screen point does not intersect the ground plane (this might be the case if the map is heavily tilted).
public VisibleRegion getVisibleRegion ()
- The projection of the viewing frustum in its current state.
Returns a screen location that corresponds to a geographical coordinate
The screen location is in screen pixels (not display pixels) relative to the top left
of the map (not of the whole screen).
Pointrepresenting the screen location in screen pixels.