RealTimeMultiplayer.ReliableMessageSentCallback

public static interface RealTimeMultiplayer.ReliableMessageSentCallback
Known Indirect Subclasses

This interface was deprecated.
Use RealTimeMultiplayerClient.ReliableMessageSentCallback instead

The listener for callback that is called when a reliable message is sent successfully.

Public Method Summary

abstract void
onRealTimeMessageSent(int statusCode, int tokenId, String recipientParticipantId)
Called to notify the client that a reliable message was sent for a room.

Public Methods

public abstract void onRealTimeMessageSent (int statusCode, int tokenId, String recipientParticipantId)

Called to notify the client that a reliable message was sent for a room. Possible status codes include:

Parameters
statusCode A status code indicating the result of the operation.
tokenId The ID of the message which was sent.
recipientParticipantId The participant ID of the peer to whom the message was sent.