Data object representing a Participant in a match. This is immutable, and therefore safe to cache or store. Note, however, that the data it represents may grow stale.
This class exists solely to support parceling these objects and should not be used directly.
Inherited Constant Summary
Field Summary
public static final Creator<ParticipantEntity> | CREATOR |
Public Method Summary
boolean | |
Participant |
freeze()
|
void |
getDisplayName(CharArrayBuffer
dataOut)
Loads the display name for this participant into the provided
CharArrayBuffer .
|
String |
getDisplayName()
Return the name to display for this participant.
|
Uri |
getHiResImageUri()
Returns the URI of the hi-res image to display for this participant.
|
Uri |
getIconImageUri()
Returns the URI of the icon-sized image to display for this participant.
|
String |
getParticipantId()
Returns the ID of this participant.
|
Player | |
ParticipantResult |
getResult()
Returns the
ParticipantResult associated with this participant, if any.
|
int |
getStatus()
Retrieve the status of this participant.
|
int |
hashCode()
|
boolean |
isConnectedToRoom()
Retrieves the connected status of the participant.
|
boolean | |
void |
setShouldDowngrade(boolean arg0)
|
String |
toString()
|
void |
writeToParcel(Parcel dest, int
flags)
|
Protected Method Summary
static boolean |
canUnparcelSafely(String arg0)
|
static Integer | |
abstract boolean |
prepareForClientVersion(int arg0)
|
boolean |
Inherited Method Summary
Fields
public static final Creator<ParticipantEntity> CREATOR
Public Methods
public boolean equals (Object obj)
public Participant freeze ()
public void getDisplayName (CharArrayBuffer dataOut)
Loads the display name for this participant into the provided CharArrayBuffer
.
Parameters
dataOut | The buffer to load the data into. |
---|
public String getDisplayName ()
Return the name to display for this participant. If the identity of the player is unknown, this will be a generic handle to describe the player.
Returns
- Display name of the participant.
public Uri getHiResImageUri ()
Returns the URI of the hi-res image to display for this participant. If the identity of the player is unknown, this will be null. It may also be null if the player simply has no image.
To retrieve the Image from the Uri
, use
ImageManager
.
Returns
- The URI of the hi-res image to display for this participant.
public Uri getIconImageUri ()
Returns the URI of the icon-sized image to display for this participant. If the identity of the player is unknown, this will be the automatch avatar icon image for the player. It may also be null if the player simply has no image.
To retrieve the Image from the Uri
, use
ImageManager
.
Returns
- The URI of the icon image to display for this participant.
public String getParticipantId ()
Returns the ID of this participant. Note that this is only valid for use in the current multiplayer room or match: a participant will not have the same ID across multiple rooms or matches.
Returns
- The ID of this participant.
public Player getPlayer ()
public ParticipantResult getResult ()
Returns the ParticipantResult
associated with this participant, if any. Only applies to turn-based match
participants.
Returns
- The
ParticipantResult
for this participant, or null if not applicable.
public int getStatus ()
Retrieve the status of this participant.
Possible status values for room participants are
STATUS_INVITED
,
STATUS_JOINED
,
STATUS_DECLINED
, and
STATUS_LEFT
.
Possible status values for turn-based match participants are all of the above,
STATUS_NOT_INVITED_YET
,
STATUS_FINISHED
, and
STATUS_UNRESPONSIVE
.
Returns
- Status of this participant.
public int hashCode ()
public boolean isConnectedToRoom ()
Retrieves the connected status of the participant. If true
indicates
that participant is in the connected set of the room. Only applies to room
participants.
Returns
- Connected status of the participant.