This interface is deprecated.
LeaderboardsClient.LeaderboardScores
is returned directly in the LeaderboardsClient
.
Result delivered when leaderboard scores have been loaded.
Possible status codes include:
GamesStatusCodes.STATUS_OK
if data was successfully loaded and is up-to-date.GamesStatusCodes.STATUS_NETWORK_ERROR_NO_DATA
if the device was unable to retrieve any data from the network and has no data cached locally.GamesStatusCodes.STATUS_NETWORK_ERROR_STALE_DATA
if the device was unable to retrieve the latest data from the network, but has some data cached locally.GamesStatusCodes.STATUS_CLIENT_RECONNECT_REQUIRED
if the client needs to reconnect to the service to access this data.GamesStatusCodes.STATUS_LICENSE_CHECK_FAILED
if the game is not licensed to the user.GamesStatusCodes.STATUS_INTERNAL_ERROR
if an unexpected error occurred in the service.
Public Method Summary
abstract Leaderboard |
getLeaderboard()
Returns the leaderboard that the requested scores belong to.
|
abstract LeaderboardScoreBuffer |
getScores()
Returns the leaderboard scores that were requested.
|
Inherited Method Summary
Public Methods
public abstract Leaderboard getLeaderboard ()
Returns the leaderboard that the requested scores belong to. This may be null if the leaderboard metadata could not be found.
public abstract LeaderboardScoreBuffer getScores ()
Returns the leaderboard scores that were requested. This is guaranteed to be non-null, though it may be empty. The listener must close this object when finished.