RealTimeMultiplayerClient.ReliableMessageSentCallback

public static interface RealTimeMultiplayerClient.ReliableMessageSentCallback implements RealTimeMultiplayer.ReliableMessageSentCallback

Callback used when the sending of a reliable message has completed.

Public Method Summary

abstract void
onRealTimeMessageSent(int statusCode, int tokenId, String recipientParticipantId)
Called to notify the client that a reliable message was sent for a room.

Inherited Method Summary

Public Methods

public abstract void onRealTimeMessageSent (int statusCode, int tokenId, String recipientParticipantId)

Called to notify the client that a reliable message was sent for a room. Possible status codes include:

Parameters
statusCode A status code indicating the result of the operation.
tokenId The ID of the message which was sent.
recipientParticipantId The participant ID of the peer to whom the message was sent.