Data object representing the current level information of a player in the metagame.
A PlayerLevelInfo
has four components: the player's current XP, the timestamp
of the player's last level-up, the player's current level, and the player's next level.
Inherited Constant Summary
Field Summary
public static final Creator<PlayerLevelInfo> | CREATOR |
Public Method Summary
boolean | |
PlayerLevel |
getCurrentLevel()
Getter for the player's current level object.
|
long |
getCurrentXpTotal()
Returns the player's current XP value.
|
long |
getLastLevelUpTimestamp()
Returns the timestamp of the player's last level-up.
|
PlayerLevel |
getNextLevel()
Getter for the player's next level object.
|
int |
hashCode()
|
boolean |
isMaxLevel()
Returns
true if the player reached the maximum level
(getCurrentLevel()
is the same as
getNextLevel() .
|
void |
writeToParcel(Parcel out, int
flags)
|
Inherited Method Summary
Fields
public static final Creator<PlayerLevelInfo> CREATOR
Public Methods
public boolean equals (Object obj)
public PlayerLevel getCurrentLevel ()
Getter for the player's current level object. This object will be the same as the
one returned from getNextLevel()
if the player reached the maximum level.
See isMaxLevel()
Returns
- The player's current level object.
public long getCurrentXpTotal ()
Returns the player's current XP value.
public long getLastLevelUpTimestamp ()
Returns the timestamp of the player's last level-up.
public PlayerLevel getNextLevel ()
Getter for the player's next level object. This object will be the same as the one
returned from
getCurrentLevel()
if the player reached the maximum level.
See isMaxLevel()
Returns
- The player's next level object.
public int hashCode ()
public boolean isMaxLevel ()
Returns true
if the player reached the maximum level (getCurrentLevel()
is the same as getNextLevel()
.