Game

public interface Game implements Freezable<Game> Parcelable
Known Indirect Subclasses

Data interface for retrieving game information.

Inherited Constant Summary

Public Method Summary

abstract boolean
areSnapshotsEnabled()
Indicates whether or not this game supports snapshots.
abstract int
getAchievementTotalCount()
Retrieves the number of achievements registered for this game.
abstract String
getApplicationId()
Retrieves the application ID for this game.
abstract String
getDescription()
Retrieves the description of this game.
abstract void
getDescription(CharArrayBuffer dataOut)
Loads the description string into the given CharArrayBuffer.
abstract void
getDeveloperName(CharArrayBuffer dataOut)
Loads the developer name into the given CharArrayBuffer.
abstract String
getDeveloperName()
Retrieves the name of the developer of this game.
abstract void
getDisplayName(CharArrayBuffer dataOut)
Loads the display name string into the given CharArrayBuffer.
abstract String
getDisplayName()
Retrieves the display name for this game.
abstract Uri
getFeaturedImageUri()
Retrieves an image URI that can be used to load the game's featured (banner) image from Google Play.
abstract Uri
getHiResImageUri()
Retrieves an image URI that can be used to load the game's hi-res image.
abstract Uri
getIconImageUri()
Retrieves an image URI that can be used to load the game's icon.
abstract int
getLeaderboardCount()
Gets the number of leaderboards registered for this game.
abstract String
getPrimaryCategory()
Retrieves the primary category of the game - this is may be null.
abstract String
getSecondaryCategory()
Retrieves the secondary category of the game - this may be null.
abstract String
getThemeColor()
Retrieves the theme color for this game.
abstract boolean
hasGamepadSupport()
Indicates whether or not this game is marked as supporting gamepads.

Inherited Method Summary

Public Methods

public abstract boolean areSnapshotsEnabled ()

Indicates whether or not this game supports snapshots.

Returns
  • Whether or not this game supports snapshots.

public abstract int getAchievementTotalCount ()

Retrieves the number of achievements registered for this game.

Returns
  • The number of achievements registered for this game.

public abstract String getApplicationId ()

Retrieves the application ID for this game.

Returns
  • The application ID for this game.

public abstract String getDescription ()

Retrieves the description of this game.

Returns
  • The description of this game.

public abstract void getDescription (CharArrayBuffer dataOut)

Loads the description string into the given CharArrayBuffer.

Parameters
dataOut The buffer to load the data into.

public abstract void getDeveloperName (CharArrayBuffer dataOut)

Loads the developer name into the given CharArrayBuffer.

Parameters
dataOut The buffer to load the data into.

public abstract String getDeveloperName ()

Retrieves the name of the developer of this game.

Returns
  • The name of the developer of this game.

public abstract void getDisplayName (CharArrayBuffer dataOut)

Loads the display name string into the given CharArrayBuffer.

Parameters
dataOut The buffer to load the data into.

public abstract String getDisplayName ()

Retrieves the display name for this game.

Returns
  • The display name for this game.

public abstract Uri getFeaturedImageUri ()

Retrieves an image URI that can be used to load the game's featured (banner) image from Google Play. Returns null if game has no featured image.

To retrieve the Image from the Uri, use ImageManager.

Returns
  • A URI that can be used to load the game's featured image, or null if the game has no featured image.

public abstract Uri getHiResImageUri ()

Retrieves an image URI that can be used to load the game's hi-res image. Returns null if game has no hi-res image.

To retrieve the Image from the Uri, use ImageManager.

Returns
  • A URI that can be used to load the game's hi-res image, or null if the game has no hi-res image.

public abstract Uri getIconImageUri ()

Retrieves an image URI that can be used to load the game's icon. Returns null if game has no icon.

To retrieve the Image from the Uri, use ImageManager.

Returns
  • A URI that can be used to load the game's icon, or null if the game has no icon.

public abstract int getLeaderboardCount ()

Gets the number of leaderboards registered for this game.

Returns
  • The number of leaderboards registered for this game.

public abstract String getPrimaryCategory ()

Retrieves the primary category of the game - this is may be null.

Returns
  • The primary category of the game.

public abstract String getSecondaryCategory ()

Retrieves the secondary category of the game - this may be null.

Returns
  • The secondary category of the game, or null if not provided.

public abstract String getThemeColor ()

Retrieves the theme color for this game. The theme color is used to configure the appearance of Play Games UIs.

Returns
  • The color to use as an RGB hex triplet, e.g. "E0E0E0"

public abstract boolean hasGamepadSupport ()

Indicates whether or not this game is marked as supporting gamepads.

Returns
  • Whether or not this game declares gamepad support.