This guide is intended for publishers who want to use the Google Mobile Ads SDK to load and display ads from Verizon Media via mediation. It covers how to add Verizon Media to an ad unit's mediation configuration, how to set up Ad Network Optimization (ANO), and how to integrate the Verizon Media SDK and adapter into a Unity app.
Supported ad formats and features
The AdMob mediation adapter for Verizon Media has the following capabilities:
|Ad Network Optimization (ANO)|
- Unity 4 or higher
- To deploy on Android:
- Android SDK 4.1 (API level 16) or later
- Latest Google Mobile Ads SDK
- To deploy on iOS:
- Xcode 10.1 or higher
- iOS Deployment target of 8.0 or higher
- Latest Google Mobile Ads SDK
- A working Unity project configured with Google Mobile Ads SDK. Refer to the Quick Start for details.
Step 1: Set up Verizon Media
Under Applications and Sites, click the button to create your app and select your preferred platform.
Fill out the form and click Save and Add Placement to create your app.
Once you've created an app, you will need to create a Placement. Select a Placement Type, fill out the form, and click Save & Monetize. Take note of your Placement ID. You will need this in the next step.
You will need to add an Ad Source to your placement. On the next form, select Verizon Media SSP as an Ad Source and fill out the form with the required information. Once you've completed the form, click Save.
Finally, drag the Ad Source that you just created under the Waterfall Ad Sources table to add it to your placement. Take note of the Site ID, just beside your app's name. You will also need this in the next step.
Open the Navigation menu and select Reporting Credentials under Account Settings.
Take note of the Company ID and Company Access Key.
Step 2: Configure mediation settings for your ad unit
You need to add Verizon Media to the mediation configuration for your ad unit. First sign in to your AdMob account.
Next, navigate to the Mediation tab. If you have an existing mediation group you'd like to modify, click the name of that mediation group to edit it, and skip ahead to Add Verizon Media as an ad source.
To create a new mediation group, select Create Mediation Group.
Enter your ad format and platform, then click Continue.
Give your mediation group a name, and select locations to target. Next, set the mediation group status to Enabled, and then click Add Ad Units.
Associate this mediation group with one or more of your existing AdMob ad units. Then click Done.
You should now see the ad units card populated with the ad units you selected:
Add Verizon Media as an ad source
In the Ad Sources card, select Add Ad Network. Select Verizon Media and enable the Optimize switch. Enter the Company ID and Company Access Key obtained in the previous section to set up ANO for Verizon Media. Then enter an eCPM value for Verizon Media and click Continue.
Enter the Placement ID and Site ID obtained in the previous section.
Step 3: Import the Verizon Media SDK and Adapter
Download the latest version of the Google Mobile Ads mediation plugin for
and extract the
GoogleMobileAdsVerizonMediaMediation.unitypackage from the
In your Unity project editor, select Assets > Import Package >
Custom Package and find the
file you downloaded. Make sure all the files are selected and click Import.
Step 4: Additional Code Required
No Additional code required for Verizon Media integration.
Step 5: Test Your Implementation
Verizon Media ads can be tested by creating a Test Ad Source and adding it into your placement's Waterfall Ad Sources. Navigate to your Placement ID's settings, click the Add button and select Test Ad Source.
Once you've created the Ad Source, drag it into your placement's Waterfall Ad Sources.
EU Consent and GDPR
Under the Google EU User Consent Policy, you must ensure that certain disclosures are given to, and consents obtained from, users in the European Economic Area (EEA) regarding the use of device identifiers and personal data. This policy reflects the requirements of the EU ePrivacy Directive and the General Data Protection Regulation (GDPR). When seeking consent, you must identify each ad network in your mediation chain that may collect, receive, or use personal data and provide information about each network's use. Google currently is unable to pass the user's consent choice to such networks automatically.
Follow the instructions below to enable or disable personalized ads for Verizon Media.
VerizonMedia class has the following methods that forward consent consent
information to the Verizon Ads SDK:
- Gets the Verizon Media SDK's IAB consent key.
- Sets GDPR consent data on the Verizon Media SDK.
The following sample code demonstrates how to pass these parameters to the Verizon Media adapters. If you choose to call these methods, it is recommended that you do so prior to initializing the Google Mobile Ads SDK.
using GoogleMobileAds.Api.Mediation.VerizonMedia; using System.Collections.Generic; // ... Dictionary<string, string> consentObject = new Dictionary<string, string>(); consentObject.Add(VerizonMedia.GetVerizonIABConsentKey(), "myIABConsentString"); VerizonMedia.SetConsentData(consentObject, false);
Visit Verizon Media's Privacy Settings guide for more information about what inputs can be passed.
Verizon Media Unity Mediation Plugin Changelog
- Added the following methods to the
VerizonMediaclass to support GDPR requirements:
GetVerizonIABConsentKey()to get the Verizon Media SDK's IAB Consent Key.
SetConsentData()to pass GDPR consent data to the Verizon Media SDK.
- Supports banner and interstitial ads.
- Supports Verizon Media Android adapter version 184.108.40.206.
- Supports Verizon Media iOS adapter version 220.127.116.11.