<br />

This guide shows you how to use GMA Next-Gen SDK to load and display
ads from BidMachine using [AdMob Mediation](https://developers.google.com/admob/android/next-gen/mediation.md.txt),
covering bidding integrations. It covers how to add BidMachine to an ad
unit's mediation configuration, and how to integrate the BidMachine SDK and
adapter into an Android app.

## Supported integrations and ad formats

The mediation adapter for BidMachine has the following capabilities:

| Integration ||
|---|---|
| Bidding | Yes |
| Waterfall | Yes [^1^](https://developers.google.com/admob/android/next-gen/mediation/bidmachine.md.txt#waterfall-footnote) |
| App open |   |
| Banner | Yes |
| Interstitial | Yes |
| Rewarded | Yes |
| Rewarded Interstitial |   |
| Native | Yes |

^1^ Waterfall integration is in
closed beta, reach out to your account manager to request access.

## Prerequisites

Before you continue, verify the following:

- Android API level 24 or later.

<!-- -->

- \[For bidding\]: To integrate all supported ad formats in bidding, use BidMachine adapter `3.4.0.1` or later ([latest version recommended](https://developers.google.com/admob/android/next-gen/mediation/bidmachine.md.txt#bidmachine-android-mediation-adapter-changelog)).

<!-- -->

- Latest GMA Next-Gen SDK version.

- [Set up AdMob Mediation](https://developers.google.com/admob/android/next-gen/mediation.md.txt).

## Step 1: Set up configurations in BidMachine UI

[Log in](https://dashboard.bidmachine.io/) to your BidMachine account dashboard.

### Create new placements

Navigate to the **Source** tab and under the **Sources** table, select the
**Edit** button.

> [!NOTE]
> **Note:** BidMachine automatically creates a **Source** for you. If you want to create a new **Source**, please reach out to your account manager.

![Sources Dashboard](https://developers.google.com/static/admob/images/mediation/bidmachine/sources_dashboard.png)

You will be shown a list of all the placements you have. To create a new
placement, click the **Add Placement** button on the dialog.

![Edit Source Dialog](https://developers.google.com/static/admob/images/mediation/bidmachine/edit_source_dialog.png)

Select **Bidding** as the **Placement Type** . Fill out the form and click
**Save**.

![Create Placement](https://developers.google.com/static/admob/images/mediation/bidmachine/new_placement_Android.png)

Finally, take note of the **Placement ID**.

![Placement Details](https://developers.google.com/static/admob/images/mediation/bidmachine/placement_details_Android.png)

### Update your app-ads.txt


[Authorized Sellers for Apps app-ads.txt](https://iabtechlab.com/wp-content/uploads/2019/03/app-ads.txt-v1.0-final-.pdf) is an IAB Tech Lab initiative that helps ensure your
app ad inventory is only sold through channels you've identified as authorized. To prevent a
significant loss in ad revenue, you'll need to implement an `app-ads.txt` file.

If you haven't done so already,

[set up an app-ads.txt file for your app](https://support.google.com/admob/answer/9363762).

To implement `app-ads.txt` for BidMachine, navigate to the **app-ads.txt**
tab from the [Dashboard](https://dashboard.bidmachine.io/). Then, copy the list and
append it to your website's `app-ads.txt` file.

## Step 2: Set up BidMachine demand in AdMob UI

### Configure mediation settings for your ad unit

You need to add BidMachine to the
mediation configuration for your ad unit.

First, sign in to your [AdMob account](https://apps.admob.com/). Next, navigate to the
**Mediation** tab. If you have an existing mediation group you'd like to modify,
click the name of that mediation group to edit it, and skip ahead to
[Add BidMachine as an ad source](https://developers.google.com/admob/android/next-gen/mediation/bidmachine.md.txt#add-ad-source).

To create a new mediation group, select **Create Mediation Group**.

![](https://developers.google.com/static/admob/images/mediation/admob-mediation-group-create.png)

Enter your ad format and platform, then click **Continue**.

![](https://developers.google.com/static/admob/images/mediation/admob-mediation-group-new-Android.png)

Give your mediation group a name, and select locations to target. Next, set the
mediation group status to **Enabled** , and then click **Add Ad Units**.

![](https://developers.google.com/static/admob/images/mediation/admob-mediation-group-details-Android.png)

Associate this mediation group with one or more of your existing
AdMob ad units. Then click **Done**.

![](https://developers.google.com/static/admob/images/mediation/admob-ad-units-select-Android.png)

You should now see the ad units card populated with the ad units you selected:

![](https://developers.google.com/static/admob/images/mediation/admob-ad-units-card-Android.png)

### Add BidMachine as an ad source

### Bidding

<br />

In the **Ad Sources** section, find the **Bidding** card and select **Add
ad source** . Then select **BidMachine** .  

Click **How to sign a partnership agreement** and [set up a bidding partnership](https://support.google.com/admob/answer/9842838) with BidMachine.  

![](https://developers.google.com/static/admob/images/mediation/bidmachine/bidding-agreement-1.png)   

Click **Acknowledge \& agree** , then click **Continue** .  

![](https://developers.google.com/static/admob/images/mediation/bidmachine/bidding-agreement-2.png)   

If you already have a mapping for BidMachine, you can select it. Otherwise, click **Add mapping** .   

![](https://developers.google.com/static/admob/images/mediation/bidmachine/bidding-add-mapping-1-Android.png)   

Next, enter the **Source ID** and **Placement ID** obtained in the previous section. Then click **Done** .   

**Important** : The **Source ID** must be associated with the targeted app as in the BidMachine UI.   

![](https://developers.google.com/static/admob/images/mediation/bidmachine/bidding-add-mapping-2-Android.png)

### Waterfall

<br />

Under the **Waterfall** card in the **Ad Sources** section, select **Add Ad
Source** .  

Select **BidMachine** . Then enter an **eCPM value** for BidMachine and click **Continue** .  

![](https://developers.google.com/static/admob/images/mediation/bidmachine/admob-add-ad-network.png)  

> [!NOTE]
> **Note**: You only need to set up ad source optimization once per network.

<br />

If you already have a mapping for BidMachine, you can select it. Otherwise, click **Add mapping** .  

![](https://developers.google.com/static/admob/images/mediation/bidmachine/waterfall-add-mapping-1-Android.png)  

Next, enter the **Placement ID** obtained in the previous section. Then click **Done** .  
**Important** : The **Source ID** must be associated with the targeted app as in the BidMachine UI.   
![](https://developers.google.com/static/admob/images/mediation/bidmachine/waterfall-add-mapping-2-Android.png)  

### Add BidMachine to GDPR and US state regulations ad partners list

> [!IMPORTANT]
> **Important:** Verify that you have **Account Management** permission to complete the configuration for EU Consent and GDPR, US State regulations, and User Messaging Platform. See [Manage user access to your
> account](https://support.google.com/admob/answer/2784628) for details.

Follow the steps in

[European regulations settings](https://support.google.com/admob/answer/10113004#adding_ad_partners_to_published_gdpr_messages)

and

[US state regulations settings](https://support.google.com/admob/answer/14125907)


to add **BidMachine** to the
European and US state regulations ad partners list in the AdMob UI.


## Step 3: Import the BidMachine SDK and adapter

> [!NOTE]
> **Note:** Failure to integrate the compatible BidMachine SDK and Google Mobile Ads SDK versions might lead to build issues.

### Android Studio integration (recommended)

In your project-level `settings.gradle` (or `settings.gradle.kts`) file, add
the following repositories:

```kotlin
dependencyResolutionManagement {
  repositories {
    google()
    mavenCentral()
    maven {
url = uri("https://artifactory.bidmachine.io/bidmachine")
}
  }
}
```

In your app-level gradle file, add the following implementation dependencies
and configurations:

### Kotlin

```kotlin
dependencies {
    implementation("com.google.android.libraries.ads.mobile.sdk:ads-mobile-sdk:1.6.0")
    implementation("com.google.ads.mediation:bidmachine:3.8.0.1")
}

configurations.configureEach {
    exclude(group = "com.google.android.gms", module = "play-services-ads")
    exclude(group = "com.google.android.gms", module = "play-services-ads-lite")
}
```

### Groovy

```groovy
dependencies {
    implementation 'com.google.android.libraries.ads.mobile.sdk:ads-mobile-sdk:1.6.0'
    implementation 'com.google.ads.mediation:bidmachine:3.8.0.1'
}

configurations.configureEach {
    exclude group: 'com.google.android.gms', module: 'play-services-ads'
    exclude group: 'com.google.android.gms', module: 'play-services-ads-lite'
}
```

## Step 4: Implement privacy settings on BidMachine SDK


To [comply with
the Google EU User Consent Policy](https://www.google.com/about/company/consentstaging.html), you must make certain disclosures to your
users in the European Economic Area (EEA), the UK, and Switzerland, and obtain
their consent for the use of cookies or other local storage where legally
required, and for the collection, sharing, and use of personal data for ads
personalization. This policy reflects the requirements of the EU ePrivacy
Directive and the General Data Protection Regulation (GDPR). You are
responsible for verifying that consent is propagated to each ad source in your
mediation chain.

BidMachine Android adapter version
3.3.0.0
and later supports passing GDPR consent signals from consent management
platforms that integrate with IAB's Transparency and Consent Framework (TCF)
to BidMachine SDK.
For more information, see

[GDPR](https://developers.bidmachine.io/sdk/general/android/privacy#gdpr).


### US states privacy laws


[US states privacy laws](https://support.google.com/admob/answer/9561022)
require giving users the right
to opt out of the "sale" of their "personal information" (as the law defines
those terms), with the opt-out offered through a prominent "Do Not Sell My Personal
Information" link on the "selling" party's homepage. The
[US states privacy
laws compliance guide](https://developers.google.com/admob/android/next-gen/privacy/us-states) offers the ability to enable
[restricted data processing](https://privacy.google.com/businesses/rdp/)
for Google ad serving, but Google is unable to apply this setting to each ad
network in your mediation chain. Therefore, you must identify each ad network
in your mediation chain that may participate in the sale of personal
information and follow guidance from each of those networks to ensure
compliance.

BidMachine automatically reads GPP consent set by consent management
platforms including the [UMP SDK](https://developers.google.com/admob/android/next-gen/privacy.md.txt). For more information, see

[GPP](https://developers.bidmachine.io/sdk/general/android/privacy#gpp).


## Step 5: Add required code

No additional code needed for BidMachine integration.

## Step 6: Test your implementation

### Enable test ads

Make sure you
[register your test device](https://developers.google.com/admob/android/next-gen/test-ads.md.txt#enable_test_devices)
for

AdMob.


Follow the instructions in BidMachine's documentation for

[Android](https://developers.bidmachine.io/sdk/general/android/advanced#test-mode)

in order to enable test mode for BidMachine.

> [!IMPORTANT]
> **Important:** Disable test mode for AdMob and BidMachine before releasing your app.

### Verify test ads

To verify that you are receiving test ads from
BidMachine,
enable
[single ad source testing](https://developers.google.com/admob/android/next-gen/ad-inspector.md.txt#single_ad_source_testing)
in ad inspector using the
**BidMachine (Bidding)** ad source(s).

## Optional Steps

### Native ads

#### Ad rendering

The BidMachine adapter returns its native ads as

`NativeAd`

objects. It populates the following

[fields](https://support.google.com/admob/answer/6240809)

for a

[`NativeAd`](https://developers.google.com/admob/android/next-gen/reference/com/google/android/libraries/ads/mobile/sdk/nativead/NativeAd.md.txt).


| Field | Assets always included by BidMachine adapter |
|---|---|
| Headline | Yes |
| Image | Yes |
| Body | Yes |
| Icon | Yes |
| Call to action | Yes |
| Star rating | Yes |
| Store |   |
| Price |   |
| Advertiser |   |

## Error codes

If the adapter fails to receive an ad from BidMachine, you can check the
underlying error from the ad response using


[`ResponseInfo.getAdSourceResponses()`](https://developers.google.com/admob/android/next-gen/reference/com/google/android/libraries/ads/mobile/sdk/common/ResponseInfo.md.txt#getAdSourceResponses())

under the following classes:

```java
io.bidmachine
com.google.ads.mediation.bidmachine
```

Here are the codes and accompanying messages thrown by the BidMachine adapter
when an ad fails to load:

| Error code | Domain | Reason |
|---|---|---|
| 100 | com.google.ads.mediation.bidmachine | Invalid or empty placement ID received. |
| 101 | com.google.ads.mediation.bidmachine | Error during signal collection: No Signal Data Configuration found. |
| 102 | com.google.ads.mediation.bidmachine | Invalid ad format received during signal collection. |
| 103 | com.google.ads.mediation.bidmachine | Requested ad size couldn't be mapped to `bidmachine.BannerSize` |
| 104 | com.google.ads.mediation.bidmachine | Loaded BidMachine ad request has expired. |
| 105 | com.google.ads.mediation.bidmachine | Fullscreen ad couldn't be shown. |
| 106 | com.google.ads.mediation.bidmachine | BidMachine SDK returned an `onAdLoaded()` callback with `null` ad data. |
| 107 | com.google.ads.mediation.bidmachine | Source ID is missing or empty. |

## BidMachine Android Mediation Adapter Changelog

#### Next Version

- Updated the adapter to use the `InitializationCompleteCallback.onInitializationFailed(AdError)` API.
- Updated the minimum required Android API level to 24.

#### Version 3.8.0.1

- Pin the adapter's Kotlin dependency to 1.9.0 (the min Kotlin version supported by GMA NextGen SDK).

Built and tested with:

- Google Mobile Ads SDK version 25.4.0.
- Google Mobile Ads Next-Gen SDK version 1.4.0.
- BidMachine SDK version 3.8.0.

#### Version 3.8.0.0

- Verified compatibility with BidMachine SDK version 3.8.0.

Built and tested with:

- Google Mobile Ads SDK version 25.4.0.
- Google Mobile Ads Next-Gen SDK version 1.4.0.
- BidMachine SDK version 3.8.0.

#### Version 3.7.1.1

- Maps `AgeRestrictedTreatment` to BidMachine's COPPA API.

Built and tested with:

- Google Mobile Ads SDK version 25.4.0.
- Google Mobile Ads Next-Gen SDK version 1.2.1.
- BidMachine SDK version 3.7.1.

#### Version 3.7.0.0

- Verified compatibility with BidMachine SDK version 3.7.0.

Built and tested with:

- Google Mobile Ads SDK version 25.1.0.
- Google Mobile Ads Next-Gen SDK version 1.1.0.
- BidMachine SDK version 3.7.0.

#### Version 3.6.1.0

- Added property to build the adapter with GMA Next-Gen SDK dependency.
- Verified compatibility with BidMachine SDK version 3.6.1.

Built and tested with:

- Google Mobile Ads SDK version 25.1.0.
- BidMachine SDK version 3.6.1.

#### Version 3.5.1.2

- Updated BidMachine Adapter to use AdPlacementConfig.

Built and tested with:

- Google Mobile Ads SDK version 24.9.0.
- BidMachine SDK version 3.5.1.

#### Version 3.5.1.1

- Added support for forwarding the `tagForUnderAgeOfConsent` Google Mobile Ads SDK parameter to the BidMachine SDK.

Built and tested with:

- Google Mobile Ads SDK version 24.9.0.
- BidMachine SDK version 3.5.1.

#### Version 3.5.1.0

- Verified compatibility with BidMachine SDK version 3.5.1.

Built and tested with:

- Google Mobile Ads SDK version 24.9.0.
- BidMachine SDK version 3.5.1.

#### Version 3.5.0.0

- Verified compatibility with BidMachine SDK version 3.5.0.

Built and tested with:

- Google Mobile Ads SDK version 24.7.0.
- BidMachine SDK version 3.5.0.

#### Version 3.4.0.1

- Removed class-level references to `Context` objects to help with memory leak issues.
- Updated adapter to support banner ad requests that are close in size to its supported formats, instead of requiring an exact size match.

Built and tested with:

- Google Mobile Ads SDK version 24.7.0.
- BidMachine SDK version 3.4.0

#### Version 3.4.0.0

- Added waterfall support for banner, interstitial, rewarded and native ad formats.
- Adapter now forwards `onAdOpened()` with `onAdImpression() ` for full-screen ads.
- Verified compatibility with BidMachine SDK version 3.4.0.

Built and tested with:

- Google Mobile Ads SDK version 24.6.0.
- BidMachine SDK version 3.4.0.

#### Version 3.3.0.0

- Initial release.

Built and tested with:

- Google Mobile Ads SDK version 24.5.0.
- BidMachine SDK version 3.3.0.