<br />

For key considerations when preparing your app for Google Play and Android
privacy changes, see [Privacy strategies for
Android](https://support.google.com/admob/answer/11402075).

For iOS privacy changes, check out [Privacy strategies for
iOS](https://support.google.com/admob/answer/9997589).

## Enable SKAdNetwork to track conversions

<br />

**Prerequisites: Google Mobile Ads Unity Plugin 5.4.0 or higher**

Google Mobile Ads Unity Plugin supports conversion tracking using Apple's
[`SKAdNetwork`](https://developer.apple.com/documentation/storekit/skadnetwork),
which lets Google and participating third-party buyers attribute an app install
even when the IDFA is not available.

To enable this capability, update the `SKAdNetworkItems` key with an
additional dictionary that defines Google and participating third-party buyers'
`SKAdNetworkIdentifier` values in your
[`GoogleMobileAdsSKAdNetworkItems.xml`](https://github.com/googleads/googleads-mobile-unity/blob/master/source/plugin/Assets/GoogleMobileAds/Editor/GoogleMobileAdsSKAdNetworkItems.xml).

The following snippet includes Google (`cstr6suwn9.skadnetwork`) and select
additional [buyer SKAdNetwork
identifiers](https://developers.google.com/ad-manager/mobile-ads-sdk/unity/3p-skadnetworks) that have been
provided to Google. Google is committed to updating this list to include
additional buyers and to working with the industry on solutions to share
`SKAdNetworkIdentifier` values more broadly. This page contains the latest
updates.

```xml
<SKAdNetworkItems>
  <SKAdNetworkIdentifier>cstr6suwn9.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>4fzdc2evr5.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>2fnua5tdw4.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>ydx93a7ass.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>p78axxw29g.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>v72qych5uu.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>ludvb6z3bs.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>cp8zw746q7.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>3sh42y64q3.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>c6k4g5qg8m.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>s39g8k73mm.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>wg4vff78zm.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>3qy4746246.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>f38h382jlk.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>hs6bdukanm.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>mlmmfzh3r3.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>v4nxqhlyqp.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>wzmmz9fp6w.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>su67r6k2v3.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>yclnxrl5pm.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>t38b2kh725.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>7ug5zh24hu.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>gta9lk7p23.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>vutu7akeur.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>y5ghdn5j9k.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>v9wttpbfk9.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>n38lu8286q.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>47vhws6wlr.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>kbd757ywx3.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>9t245vhmpl.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>a2p9lx4jpn.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>22mmun2rn5.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>44jx6755aq.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>k674qkevps.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>4468km3ulz.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>2u9pt9hc89.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>8s468mfl3y.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>klf5c3l5u5.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>ppxm28t8ap.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>kbmxgpxpgc.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>uw77j35x4d.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>578prtvx9j.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>4dzt52r2t5.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>tl55sbb4fm.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>c3frkrj4fj.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>e5fvkxwrpn.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>8c4e2ghe7u.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>3rd42ekr43.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>97r2b46745.skadnetwork</SKAdNetworkIdentifier>
  <SKAdNetworkIdentifier>3qcr597p9d.skadnetwork</SKAdNetworkIdentifier>
</SKAdNetworkItems>
```

## Request App Tracking Transparency authorization

**Prerequisites: Google Mobile Ads Unity Plugin 5.4.0 or higher**

If you're *not* using the UMP SDK, the rest of this section shows you how to
implement the OS-level ATT authorization request manually. To display the app
tracking transparency (ATT) authorization request for accessing the IDFA, use
Unity's [iOS 14 Advertising Support
package](https://docs.unity3d.com/Packages/com.unity.ads.ios-support@1.0/manual/index.html).


## Publisher first-party ID

**Prerequisites:
Google Mobile Ads Unity Plugin
9.6.0 or
higher**

The
Google Mobile Ads Unity Plugin introduced
[Publisher first-party ID](https://support.google.com/admanager/answer/9997589#publisher-first-party-id),
to help you deliver more relevant and personalized ads by using data collected
from your apps.

Publisher first-party ID is enabled by default, but you can disable it using the
following method.

<br />

```c#
public void Start()
{
    // Disables Publisher first-party ID.
    RequestConfiguration requestConfiguration = new RequestConfiguration
    {
        PublisherFirstPartyIdEnabled = false
    };
    MobileAds.SetRequestConfiguration(requestConfiguration);

    // Initialize Google Mobile Ads Unity Plugin.
    MobileAds.Initialize(HandleInitCompleteAction);
}
```